Pervasive Interaction: Tools for Designing Anywhere, Anytime, Anydevice Interfaces
Recent Talks by James Landay
7/19/2000
The lecture slides can be viewed in
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, read on the web as part of a
slide show
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1. Pervasive Interaction: Tools for Designing Anywhere, Anytime, Anydevice Interfaces
2. HCI in the Pervasive Computing Era
3. HCI in the Pervasive Computing Era
4. Design Challenges
5. Outline
6. Iterative Design is Best for Creating Good UIs
7. Investigation into Web Design
8. Information Design Practice
9. Multiple Views
10. Site Maps
11. Storyboards
12. Individual Pages
13. Sketching
14. Sketching
15. Sketching
16. Outline
17. Designer’s Outpost: A Tangible Tool for Information Design
18. Combining the Physical & the Virtual
19. Grouping
20. Linking Pages and Groups
21. Hardware Architecture
22. Outline
23. DENIM: Designing Web Sites by Sketching
24. DENIM
25. DENIM: Site Map View
26. DENIM: Storyboard View
27. DENIM: Sketch View
28. PPT Slide
29. DENIM: Creating Pages
30. DENIM: Creating Pages
31. DENIM: Gestures
32. DENIM: Gestures
33. DENIM: Gestures
34. DENIM: Organizational Arrows
35. DENIM: Organizational Arrows
36. DENIM: Sketching Page Contents
37. DENIM: Sketching Page Contents
38. DENIM: Sketching Page Contents
39. DENIM: Storyboard View
40. DENIM: Panning
41. DENIM: Navigational Arrows
42. DENIM: Navigational Arrows
43. DENIM: Navigational Arrows
44. DENIM: Tools
45. DENIM: Tools
46. DENIM: Pie Menus
47. DENIM: Pie Menus
48. DENIM: Run Mode
49. DENIM Summary
50. Outline
51. One Future: Our Access to Information will be via Speech
52. SUEDE: Low-fidelity Prototyping for Speech-based User Interfaces
53. PPT Slide
54. Outline
55. A Better Future: Our Access to Information will be via Multimodal UIs
56. Multimodal Design Tools Should Support
57. The Best Future: Multimodal UIs that are Aware of User’s Context
58. Using Context to Improve Interaction
59. Using Context to Improve Interaction
60. Approach: Sketches & Models
61. Current & Future Work
62. Pervasive Interaction: Tools for Designing Anywhere, Anytime, Anydevice Interfaces
63. Specifying Non-Visual UI Elements
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